Advanced Computer Graphics

The Alexandra Institute

vancouver-siggraph-2014-naturally-digital

I am attending the premier computer graphics conference Siggraph this year – together with some colleagues. Let me know if you want to meet-up in Vancouver between the 10th and 14th of August 2014 or if you want an overview…

SkyMaya

I am very happy to announce that the Elementacular Maya plug-in for interactive modelling and rendering of high quality clouds has been release in an Early Adopters Version (64 bit windows, Maya 2013-2015, OpenGL 4.4). The entire Lab is very…

Inspired by the Elementacular project, we’ve been working with the animation and illustration company Mediafarm to develop a similar procedural method for designing cellular and organic surfaces. The method uses hardware tessellation to displace an input surface in the normal…

On the 29th of November 2013 the Future of 3D conference was held in Aarhus, Denmark with 84 engaged participants and 8 exciting lectures. The following material is available from our day: Intro by Jesper Mosegaard, Computer Graphics Lab, Alexandra…

Town

Tired of playing Battlefield, and have a nice GPU with a lot of idle clock cycles. Why don’t you try the MineWizard? A glsl based ray-tracer that allow you to conjure beautiful images of you Minecraft worlds. “But why was…

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