Our first attempt to use photonmapping in our Cuda raytracer, 300 samples pr pixel, 1200x800, final image rendering time 65 secs.
Here is the famous sponza scene in a 400 pixel pr sample rendering, without and with photonmapping. At this moment this takes a few minutes
to render, but we hope to improve on the rendering time when we learn a little more about CUDA.







#1 by orzech on September 20, 2009 - 7:08 pm
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Hello!
Impressive work! You are 1st in google rank for "photon mapping CUDA"
Would it be possible to share part of your Cuda raytracer for educational purposes?
Thanks and keep up the good job!
#2 by pablo on June 23, 2011 - 12:50 pm
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Hello, are you available for freelance projects with CUDA?
thanks and regards
#3 by admin on June 24, 2011 - 9:00 am
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yes, we are available, please contact jesper.mosegaard {at} alexandra(.)dk