Archive for July, 2010

Wish there was less content

There are simply too many great things to choose from at Siggraph 2010 and every day is a struggle to narrow it down to only one track at a time.

For instance tomorrow there is a two part course with the title "Advances in Real-Time Rendering in 3D Graphics and games" that covers the entire day. Then there are interesting paper presentations in Boundaries, Edges and Gradients from 9:00-10:30 as well as the Mesh Colors paper in the Textures session and Video tapestries with continuous temporal zoom paper in the Video session both at 10:45-12:15.

There's also a few interesting talks by NVidia tomorrow which you can find more info on here. It could be interesting to go to the NSight talk 11:00-12:00 to hear a little about what it brings to the GPU programming scene.

At 17:15 there is OpenGL Birds of a feather by Khronos at the Wilshire Grand Hotel you can register here.

Since the paper presentations can be streamed from the ACM digital library after the conference I will probably stick with the course or maybe I will head for a day at the Geek Bar to be able to browse a little of it all.

Look forward to yet another great day at Siggraph

The geekbar

There is a place at siggraph called "The geekbar". Its sounds like a place to meet and geek out but that is misleading. What you get at this place live audio and video streams of all running tracks are shown. So if you are in doubt of what to attend or want subparts of many tracks this is really the place to go. I have used it quite alot this year and have grown pretty fond of it. Try it out it is super cool.
geekbar

Siggraph 2010

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We have a man at Siggraph 2010 and if you want to meet him send him a mail (jens.rimestad (at) alexandra.dk).

Later this week there will come posts with comments and experiences from the conference.