Tag: maya

Case1_Fotosyntese_Screenshot

As outlined in a previous post we have developed a customized plug-in for Maya which assists MediaFarm in creating compelling cellular surface geometry. We have just received some initial results from one of their productions. The photo above shows a still from the final result. The contributions of our plug-in are highlighted in the image below. MediaFarm on the results: “All in all, cooperation with the Alexandra Institute has provided us with some tools, which in certain situations have enabled us…

Collage

Modeling boulders and other detailed rock formations can be a challenging and time-consuming task for 3D artists.