Here is a tech demo of our Cuda smoke visualizer software. The software demonstrates real-time interaction and visualization with a smoke data set. It is possible to adjust several parameters such as density and lighting position. To download press HERE.
Posts Tagged scattering
Our first attempt to use photonmapping in our Cuda raytracer, 300 samples pr pixel, 1200x800, final image rendering time 65 secs.
Here is the famous sponza scene in a 400 pixel pr sample rendering, without and with photonmapping. At this moment this takes a few minutes
to render, but we hope to improve on the rendering time when we learn a little more about CUDA.